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CVE-2026-53139

Description
In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the hardware will process 0 as 65536, while the user-space driver exposes a maximum of 65535. Over that, a submission with a zeroed workgroup dimension should be a no-op. These zeroed counts can reach the dispatch path through an indirect CSD job, whose workgroup counts are only known once the indirect buffer is read and may legitimately be zero, but such scenario should only result in a no-op. Overwrite the indirect CSD job workgroup counts with the indirect BO ones, even if they are zeroed, and don't submit the job to the hardware when any of the workgroup counts is zero, so the job completes immediately instead of running the shader.

Metadata

CVE ID
CVE-2026-53139
State
PUBLISHED
Assigner
Linux
Reserved
2026-06-09 07:44 UTC
Published
2026-06-25 08:38 UTC
Last updated
2026-06-25 08:38 UTC
Vendor / Product
Linux / Linux
Sources
cve.org  ·  NVD

Severity & Metrics

No CVSS data available.

Affected products (2)
VendorProductPlatformVersions
Linux Linux d223f98f02099b002903b9b22b56febae16ef80d < 9655b56b6de918e1c22b92f3880ae41b052cbd00, d223f98f02099b002903b9b22b56febae16ef80d < 11e6432836394e00d39e468cd514f9ddb66f1e49, d223f98f02099b002903b9b22b56febae16ef80d < 7f93fad5ea0affc9e1505dd0f7596c0fdb496213
Linux Linux 5.3, 0 < 5.3, 6.18.36 ≤ 6.18.*, 7.0.13 ≤ 7.0.* …
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